mango two papayas

$7.00
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mango two papayas

mango two papayas

$7.00

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mango Poly : 3632 , verts : 3636 fbx and obj, material(.mat: corona and vray) Executed in 3d max 2013 Unwrap 100% All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience Texture resolution 4K Dimension : 10 x 23 cm

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Settingsmango two papayas removeScottish Highland with grass and moss removeGreen Mountain Pack removeGround Leaves Pack removeDeer stag removeBeach Sand model for 3D printing remove
Namemango two papayas removeScottish Highland with grass and moss removeGreen Mountain Pack removeGround Leaves Pack removeDeer stag removeBeach Sand model for 3D printing remove
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SKU38044561893583868877242766729273313830554
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Contentmango Poly : 3632 , verts : 3636 fbx and obj, material(.mat: corona and vray) Executed in 3d max 2013 Unwrap 100% All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience Texture resolution 4K Dimension : 10 x 23 cmScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyThis includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!
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