Maxtree Plant Models Vol 49 – Mesh

$125.00
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Maxtree Plant Models Vol 49 - Mesh

Maxtree Plant Models Vol 49 – Mesh

$125.00

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Plant Models Vol 49 is a collection of high-quality 3D plant models. Includes 12 species, total 90 single models. You may need 7-Zip to unpack files. Details: *.max (3Ds max 2017 and above) | Support Arnold (3Ds max 2020), Corona, Octane, Redshift, V-Ray Renderer. Support Forest Pack Pro library for 3Ds max *.c4d (Cinema 4D R23 and above) | Support Arnold, Corona, Octane, Redshift, V-Ray Renderer. *.blend (Blender 2.9 and above) | Support Eevee, Cycles Renderer. *.mb (Maya 2020 and above) | Support Arnold, V-Ray Renderer. *.fbx (If the software you are using is not found in the above list, please use fbx format to import). Species: Ajuga reptans [‘Bugleherb’,’Common Bugle’,’Carpet Bugleweed’] Anemone canadensis [‘Canada Anemone’] Arthropodium cirratum [‘Renga Lily’,’Rengarenga’] Convallaria majalis [‘Lily Of The Valley’] Dianthus gratianopolitanus [‘Cheddar Pink’] Ligustrum vicaryi [‘Privet’] Panicum virgatum [‘Switch Grass’] Pennisetum orientale [‘Oriental Fountain Grass’] Pennisetum setaceum rubrum [‘Fountain Grass’,’Cupreum’] Perovskia atriplicifolia [‘Russian Sage’] Santolina rosmarinifolia [‘Green Santolina’] Stipa gigantea [‘Celtica Gigantea’]

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SettingsMaxtree Plant Models Vol 49 - Mesh removeExterior Landscape pack collection removeWasteland Mountain Landscape removeNight park removeDesert Cliffs removeScottish Highland with grass and moss remove
NameMaxtree Plant Models Vol 49 - Mesh removeExterior Landscape pack collection removeWasteland Mountain Landscape removeNight park removeDesert Cliffs removeScottish Highland with grass and moss remove
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ContentPlant Models Vol 49 is a collection of high-quality 3D plant models. Includes 12 species, total 90 single models. You may need 7-Zip to unpack files. Details: *.max (3Ds max 2017 and above) | Support Arnold (3Ds max 2020), Corona, Octane, Redshift, V-Ray Renderer. Support Forest Pack Pro library for 3Ds max *.c4d (Cinema 4D R23 and above) | Support Arnold, Corona, Octane, Redshift, V-Ray Renderer. *.blend (Blender 2.9 and above) | Support Eevee, Cycles Renderer. *.mb (Maya 2020 and above) | Support Arnold, V-Ray Renderer. *.fbx (If the software you are using is not found in the above list, please use fbx format to import). Species: Ajuga reptans [‘Bugleherb’,’Common Bugle’,’Carpet Bugleweed’] Anemone canadensis [‘Canada Anemone’] Arthropodium cirratum [‘Renga Lily’,’Rengarenga’] Convallaria majalis [‘Lily Of The Valley’] Dianthus gratianopolitanus [‘Cheddar Pink’] Ligustrum vicaryi [‘Privet’] Panicum virgatum [‘Switch Grass’] Pennisetum orientale [‘Oriental Fountain Grass’] Pennisetum setaceum rubrum [‘Fountain Grass’,’Cupreum’] Perovskia atriplicifolia [‘Russian Sage’] Santolina rosmarinifolia [‘Green Santolina’] Stipa gigantea [‘Celtica Gigantea’]Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Wasteland Mountain Landscape 3d model made with 3Dmax and Vray. High poly mesh with 2 diffuse maps for different look variations 2000x2000px Texture 3D Max file has color correction on textures and Vray Materials for the final render quality, other file type may have diferent color outputs than the preview renders.Native file by Blender import some object from .skpDesert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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