Maxtree Plant Models Vol 49 – Mesh

$125.00
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Maxtree Plant Models Vol 49 - Mesh

Maxtree Plant Models Vol 49 – Mesh

$125.00

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Plant Models Vol 49 is a collection of high-quality 3D plant models. Includes 12 species, total 90 single models. You may need 7-Zip to unpack files. Details: *.max (3Ds max 2017 and above) | Support Arnold (3Ds max 2020), Corona, Octane, Redshift, V-Ray Renderer. Support Forest Pack Pro library for 3Ds max *.c4d (Cinema 4D R23 and above) | Support Arnold, Corona, Octane, Redshift, V-Ray Renderer. *.blend (Blender 2.9 and above) | Support Eevee, Cycles Renderer. *.mb (Maya 2020 and above) | Support Arnold, V-Ray Renderer. *.fbx (If the software you are using is not found in the above list, please use fbx format to import). Species: Ajuga reptans [‘Bugleherb’,’Common Bugle’,’Carpet Bugleweed’] Anemone canadensis [‘Canada Anemone’] Arthropodium cirratum [‘Renga Lily’,’Rengarenga’] Convallaria majalis [‘Lily Of The Valley’] Dianthus gratianopolitanus [‘Cheddar Pink’] Ligustrum vicaryi [‘Privet’] Panicum virgatum [‘Switch Grass’] Pennisetum orientale [‘Oriental Fountain Grass’] Pennisetum setaceum rubrum [‘Fountain Grass’,’Cupreum’] Perovskia atriplicifolia [‘Russian Sage’] Santolina rosmarinifolia [‘Green Santolina’] Stipa gigantea [‘Celtica Gigantea’]

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SettingsMaxtree Plant Models Vol 49 - Mesh removeExterior Landscape pack collection removeRiver Mountains Scene removeMaple-tree 13 removeDesert Cliffs removeRohdea japonica 6 variations remove
NameMaxtree Plant Models Vol 49 - Mesh removeExterior Landscape pack collection removeRiver Mountains Scene removeMaple-tree 13 removeDesert Cliffs removeRohdea japonica 6 variations remove
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ContentPlant Models Vol 49 is a collection of high-quality 3D plant models. Includes 12 species, total 90 single models. You may need 7-Zip to unpack files. Details: *.max (3Ds max 2017 and above) | Support Arnold (3Ds max 2020), Corona, Octane, Redshift, V-Ray Renderer. Support Forest Pack Pro library for 3Ds max *.c4d (Cinema 4D R23 and above) | Support Arnold, Corona, Octane, Redshift, V-Ray Renderer. *.blend (Blender 2.9 and above) | Support Eevee, Cycles Renderer. *.mb (Maya 2020 and above) | Support Arnold, V-Ray Renderer. *.fbx (If the software you are using is not found in the above list, please use fbx format to import). Species: Ajuga reptans [‘Bugleherb’,’Common Bugle’,’Carpet Bugleweed’] Anemone canadensis [‘Canada Anemone’] Arthropodium cirratum [‘Renga Lily’,’Rengarenga’] Convallaria majalis [‘Lily Of The Valley’] Dianthus gratianopolitanus [‘Cheddar Pink’] Ligustrum vicaryi [‘Privet’] Panicum virgatum [‘Switch Grass’] Pennisetum orientale [‘Oriental Fountain Grass’] Pennisetum setaceum rubrum [‘Fountain Grass’,’Cupreum’] Perovskia atriplicifolia [‘Russian Sage’] Santolina rosmarinifolia [‘Green Santolina’] Stipa gigantea [‘Celtica Gigantea’]Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!Desert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )High quality plant model System unit - cm Gamma - 2.2 Pivot in world origin(0,0,0) at the bottom All textures are included Formates 3ds max with v-ray materials 3ds max with corona materials
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