Medieval House In Forest

Medieval House In Forest
Product details
Medieval House In Jungle 3D Model. Made In Blender 3D v3.3. Texture Detail: Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps). Bridge Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). River/Water Texture: 2048*2048 (Diffuse,Normal,Transmission and Roughness maps). Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Grass Texture: 1378*1378 (Diffuse,Alpha). Tree Bark Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( Tree Branch: 1024*1024 (Diffuse and Alpha maps). Tree Bark 1 Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( leaf Branch: 1024*1024 (Diffuse and Alpha maps). Cliff Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Flower Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( pink flower:1024*1024 (Diffuse and Alpha maps). Barrel & Box Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Poly Count: Verts: 550,551 | Polygon: 348,185 | Tris: 717,776. https://www.cgtrader.com/fang3d
Shipping and Returns
Shipping cost is based on weight. Just add products to your cart and use the Shipping Calculator to see the shipping price.
We want you to be 100% satisfied with your purchase. Items can be returned or exchanged within 30 days of delivery.
Quick Comparison
| Settings | Medieval House In Forest remove | Pinus sylvestris collection remove | Ncaved House MOLD Architects remove | Plants Carpinus Betulus remove | Stylized Cartoon Oak remove | Exterior Landscape pack collection remove |
|---|---|---|---|---|---|---|
| Name | Medieval House In Forest remove | Pinus sylvestris collection remove | Ncaved House MOLD Architects remove | Plants Carpinus Betulus remove | Stylized Cartoon Oak remove | Exterior Landscape pack collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4169262 | 4125249 | 4705377 | 4638781 | 4642585 | 2926255 |
| Rating | ||||||
| Price | $20.00 | $30.00 | $84.00 | $5.00 | $18.00 | $160.00 |
| Stock | ||||||
| Availability | ||||||
| Add to cart | ||||||
| Description | ||||||
| Content | Medieval House In Jungle 3D Model. Made In Blender 3D v3.3. Texture Detail: Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps). Bridge Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). River/Water Texture: 2048*2048 (Diffuse,Normal,Transmission and Roughness maps). Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Grass Texture: 1378*1378 (Diffuse,Alpha). Tree Bark Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( Tree Branch: 1024*1024 (Diffuse and Alpha maps). Tree Bark 1 Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( leaf Branch: 1024*1024 (Diffuse and Alpha maps). Cliff Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Flower Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( pink flower:1024*1024 (Diffuse and Alpha maps). Barrel & Box Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Poly Count: Verts: 550,551 | Polygon: 348,185 | Tris: 717,776. https://www.cgtrader.com/fang3d | This collection contais 14 pine trees in addintion. | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. |
| Weight | N/A | N/A | N/A | N/A | N/A | N/A |
| Dimensions | N/A | N/A | N/A | N/A | N/A | N/A |
| Additional information | ||||||
| Sold | 0 | 0 | 0 | 0 | 0 | 0 |
| Shipping |






















































































