Medieval House In Forest

Medieval House In Forest
Product details
Medieval House In Jungle 3D Model. Made In Blender 3D v3.3. Texture Detail: Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps). Bridge Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). River/Water Texture: 2048*2048 (Diffuse,Normal,Transmission and Roughness maps). Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Grass Texture: 1378*1378 (Diffuse,Alpha). Tree Bark Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( Tree Branch: 1024*1024 (Diffuse and Alpha maps). Tree Bark 1 Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( leaf Branch: 1024*1024 (Diffuse and Alpha maps). Cliff Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Flower Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( pink flower:1024*1024 (Diffuse and Alpha maps). Barrel & Box Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Poly Count: Verts: 550,551 | Polygon: 348,185 | Tris: 717,776. https://www.cgtrader.com/fang3d
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| Settings | Medieval House In Forest remove | Stylized Cartoon Oak remove | Indoor plant - set 27 remove | Pinus sylvestris collection remove | 3D High Detailed Forest Lake Scene - Model remove | Exterior Landscape pack collection remove |
|---|---|---|---|---|---|---|
| Name | Medieval House In Forest remove | Stylized Cartoon Oak remove | Indoor plant - set 27 remove | Pinus sylvestris collection remove | 3D High Detailed Forest Lake Scene - Model remove | Exterior Landscape pack collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4169262 | 4642585 | 4689713 | 4125249 | 4125239 | 2926255 |
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| Price | $20.00 | $18.00 | $8.99 | $30.00 | $120.00 | $160.00 |
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| Content | Medieval House In Jungle 3D Model. Made In Blender 3D v3.3. Texture Detail: Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps). Bridge Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). River/Water Texture: 2048*2048 (Diffuse,Normal,Transmission and Roughness maps). Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Grass Texture: 1378*1378 (Diffuse,Alpha). Tree Bark Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( Tree Branch: 1024*1024 (Diffuse and Alpha maps). Tree Bark 1 Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( leaf Branch: 1024*1024 (Diffuse and Alpha maps). Cliff Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Flower Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( pink flower:1024*1024 (Diffuse and Alpha maps). Barrel & Box Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Poly Count: Verts: 550,551 | Polygon: 348,185 | Tris: 717,776. https://www.cgtrader.com/fang3d | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | This collection contais 14 pine trees in addintion. | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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