Mossy Rock 3 PBR

Mossy Rock 3 PBR
Product details
Mossy Rock 3 -PBR and Low-poly. Low poly got high bake map. PBR MetalRough(TEXTURE 4096X4096 ) and (TEXTURE 2048X2048) filexable. Ready for game engines, tested on Unreal Engine. The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya and Zbrush. There are texture maps included PBR MetalRough (Base color,normal map,Roughness,Emissive,Metallic,Height ) all in square resolutions (4096×4096 and 2048×2048). All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0). Please note that the background scene, lights and render setup are not included in this product. Texture resolutions: 4096×4096 and 2048X2048 File formats: • OBJ multi format • FBX multi format • Maya mb format • Blender format • Autodesk format •Collada format • 3ds studio format • STL
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Quick Comparison
| Settings | Mossy Rock 3 PBR remove | Trees Cartoon V42 remove | 5 Different SETS of Trees SET VOL13 remove | Plants collection 949 remove | River Mountains Scene remove | Fir Tree remove |
|---|---|---|---|---|---|---|
| Name | Mossy Rock 3 PBR remove | Trees Cartoon V42 remove | 5 Different SETS of Trees SET VOL13 remove | Plants collection 949 remove | River Mountains Scene remove | Fir Tree remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2575500 | 4707859 | 4719337 | 4525856 | 3772277 | 120631 |
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| Price | $3.99 | $15.00 | $11.00 | $19.00 | $44.00 | $10.00 |
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| Description | ||||||
| Content | Mossy Rock 3 -PBR and Low-poly. Low poly got high bake map. PBR MetalRough(TEXTURE 4096X4096 ) and (TEXTURE 2048X2048) filexable. Ready for game engines, tested on Unreal Engine. The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya and Zbrush. There are texture maps included PBR MetalRough (Base color,normal map,Roughness,Emissive,Metallic,Height ) all in square resolutions (4096x4096 and 2048x2048). All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0). Please note that the background scene, lights and render setup are not included in this product. Texture resolutions: 4096x4096 and 2048X2048 File formats: • OBJ multi format • FBX multi format • Maya mb format • Blender format • Autodesk format •Collada format • 3ds studio format • STL | Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity |
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