Mountain Summer and Winter Textures

$8.00
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Mountain Summer and Winter Textures

Mountain Summer and Winter Textures

$8.00

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Mountain Summer and Winter Textures Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: OBJ and FBX File LOD1 Faces: 25600 Vertices: 25921 LOD2 Faces: 102400 Vertices: 103041 Textures: PNG (.png) and EXR (.exr) – 8192×8192 Diffuse, Normal (for every LOD), Heigth (32bit EXR, for every LOD), Roughness The textures are located in the .zip File under Textures_MayaFile/Textures Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0. It was done in Maya 2022 with the new standard surface shader and saved as an Maya ASCII File The 3 cover Images was rendered and composed. The Background Sky is only an Image The Landscape in the Background are duplicates of the mainmesh. The other pictures was rendered with viewport 2.0 I hope you like it! please leave a positive rating 🙂 Thanks

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SettingsMountain Summer and Winter Textures removeGrass Patches Green Meadow removeRed Desert Pack removeLow Poly Forest Scene with Tree Houses removeTrees Cartoon V42 removeExterior Landscape pack collection remove
NameMountain Summer and Winter Textures removeGrass Patches Green Meadow removeRed Desert Pack removeLow Poly Forest Scene with Tree Houses removeTrees Cartoon V42 removeExterior Landscape pack collection remove
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ContentMountain Summer and Winter Textures Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: OBJ and FBX File LOD1 Faces: 25600 Vertices: 25921 LOD2 Faces: 102400 Vertices: 103041 Textures: PNG (.png) and EXR (.exr) - 8192x8192 Diffuse, Normal (for every LOD), Heigth (32bit EXR, for every LOD), Roughness The textures are located in the .zip File under Textures_MayaFile/Textures Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0. It was done in Maya 2022 with the new standard surface shader and saved as an Maya ASCII File The 3 cover Images was rendered and composed. The Background Sky is only an Image The Landscape in the Background are duplicates of the mainmesh. The other pictures was rendered with viewport 2.0 I hope you like it! please leave a positive rating :) ThanksHi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and CollisionA low poly scene with many different assets like: trees, rocks, grass, wood, fences, bridges, fields... More than 12 different trees! Three secret caves! You can use this scene as it is, or copy-paste the elements you need!Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.
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