Nature HDRI – Forest Glade

Nature HDRI – Forest Glade
Product details
The Nature HDRI-brand is a collection of high-dynamic range images, which display natural outdoor environments. Usually the qualities selected under the brand are natural and visually appealing. The lighting-condition is natural exterior lighting, with no artificial sources, and captures all spheres of natural lighting. 360/90 degrees Spherical HDR resolution: 12257×3358 Spherical backplate resolution: 32000×8767 2-EV 3-step exposure
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Quick Comparison
| Settings | Nature HDRI - Forest Glade remove | Stylized Cartoon Oak remove | Ncaved House MOLD Architects remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | Wood System remove |
|---|---|---|---|---|---|---|
| Name | Nature HDRI - Forest Glade remove | Stylized Cartoon Oak remove | Ncaved House MOLD Architects remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | Wood System remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2002349 | 4642585 | 4705377 | 3555237 | 3772277 | 993729 |
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| Price | $15.00 | $18.00 | $84.00 | $25.00 | $44.00 | $30.00 |
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| Content | The Nature HDRI-brand is a collection of high-dynamic range images, which display natural outdoor environments. Usually the qualities selected under the brand are natural and visually appealing. The lighting-condition is natural exterior lighting, with no artificial sources, and captures all spheres of natural lighting. 360/90 degrees Spherical HDR resolution: 12257x3358 Spherical backplate resolution: 32000x8767 2-EV 3-step exposure | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized |
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