Olive tree

Olive tree
Product details
olive tree *This object is modeled in speedtree software. *render : Vray *Olive Tree High Poly 3ds Max 2015+fbx +material lib+texture *3ds Max 2015+fbx +material lib+texture *Real world accurate model. Correctly scale modeled to represent precisely like in real world.
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| Settings | Olive tree remove | Maple-tree 13 remove | Street bench remove | Pinus sylvestris collection remove | Collection plant vol 164 remove | River Mountains Scene remove |
|---|---|---|---|---|---|---|
| Name | Olive tree remove | Maple-tree 13 remove | Street bench remove | Pinus sylvestris collection remove | Collection plant vol 164 remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3130157 | 3065753 | 3350290 | 4125249 | 3012252 | 3772277 |
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| Price | $3.00 | $9.00 | $6.99 | $30.00 | $7.90 | $44.00 |
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| Description | ||||||
| Content | olive tree *This object is modeled in speedtree software. *render : Vray *Olive Tree High Poly 3ds Max 2015+fbx +material lib+texture *3ds Max 2015+fbx +material lib+texture *Real world accurate model. Correctly scale modeled to represent precisely like in real world. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | This collection contais 14 pine trees in addintion. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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