Plain Landscape

$49.00
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Plain Landscape

Plain Landscape

$49.00

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Note: Only for UnrealEngine 4 (ver. 4.19 or higger) This content includes highly detailed 16 km2 (4×4 km) Plain landscape. These landscapes will be eligible for next-gen games. Features: 40×40 km (Background) with a 4×4 km (Terrain) playable space. (Painted with rocks and vegetation’s) • High quality HeightMap and SplatMaps. • 17 high quality ground texture • Detailed background mesh • Level specific dynamic lighting setup • Auto-painted landscape material setup • Automatic slope variation Technical Details Physically-Based Rendering: Yes Texture Size: 2048×2048, 1024×1024, 4096×4096 Collision: Yes, Automatically Generated LODs: Yes Number of Meshes: 34 Number of Materials and Material Instances: 13 Master Material and 11 Instanced Material Number of Textures: 68 Intended Platform: PC / PS4 / XboxOne Platforms Tested: PC Documentation Included: No

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SettingsPlain Landscape removeGuilin Karst removeExterior Landscape pack collection removevertical plant set 185 removeMaple-tree 13 removeGreen Mountain Pack remove
NamePlain Landscape removeGuilin Karst removeExterior Landscape pack collection removevertical plant set 185 removeMaple-tree 13 removeGreen Mountain Pack remove
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ContentNote: Only for UnrealEngine 4 (ver. 4.19 or higger) This content includes highly detailed 16 km2 (4x4 km) Plain landscape. These landscapes will be eligible for next-gen games. Features: 40x40 km (Background) with a 4x4 km (Terrain) playable space. (Painted with rocks and vegetation's) • High quality HeightMap and SplatMaps. • 17 high quality ground texture • Detailed background mesh • Level specific dynamic lighting setup • Auto-painted landscape material setup • Automatic slope variation Technical Details Physically-Based Rendering: Yes Texture Size: 2048x2048, 1024x1024, 4096x4096 Collision: Yes, Automatically Generated LODs: Yes Number of Meshes: 34 Number of Materials and Material Instances: 13 Master Material and 11 Instanced Material Number of Textures: 68 Intended Platform: PC / PS4 / XboxOne Platforms Tested: PC Documentation Included: NoGuilin Landscape: A Beautiful Wonderland in China Guilin is full of scenic spots, and the Lijiang River landscape can be regarded as a model among them. The scenery of the Lijiang River is particularly beautiful in Yangshuo, Guilin. The mountains and waters of Guilin are the best in the world, and the mountains and waters of Yangshuo are the best in Guilin. The reflection of the peaks and the floating water of the mountains, without water or water, cannot be lost in thought. This highly summarizes the beauty of Yangshuo's natural scenery. We chose the route from Yangshuo to Guilin and swam upstream along the Li River. Not long after the ship sailed out, a round of early sun hung from the top of a peak in the distance, and wisps of sunlight passed through the clouds. The river shimmered with reflection from the mountains, complementing each other. It is suspected that one has arrived at a fairyland. Model making software: 3ds Max 2014 Rendering software: vray3.60.03 for 3dmax2014 Note: The tree planting plugin is used in the scene:MultiScatter1.20.12for 3dmax2014Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: vertical_plant_set_185 Version: 2015 Polys: 746192 verts: 1158304 XForm: Yes Model Parts: 16 Render: corona, vray Formats: 3Ds Max 2015, FBXThere are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)
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