Plain Landscape

$49.00
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Plain Landscape

Plain Landscape

$49.00

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Note: Only for UnrealEngine 4 (ver. 4.19 or higger) This content includes highly detailed 16 km2 (4×4 km) Plain landscape. These landscapes will be eligible for next-gen games. Features: 40×40 km (Background) with a 4×4 km (Terrain) playable space. (Painted with rocks and vegetation’s) • High quality HeightMap and SplatMaps. • 17 high quality ground texture • Detailed background mesh • Level specific dynamic lighting setup • Auto-painted landscape material setup • Automatic slope variation Technical Details Physically-Based Rendering: Yes Texture Size: 2048×2048, 1024×1024, 4096×4096 Collision: Yes, Automatically Generated LODs: Yes Number of Meshes: 34 Number of Materials and Material Instances: 13 Master Material and 11 Instanced Material Number of Textures: 68 Intended Platform: PC / PS4 / XboxOne Platforms Tested: PC Documentation Included: No

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SettingsPlain Landscape removeRiver Mountains Scene removeTrees Cartoon V42 removeDesert Cliffs removeBoat Scene removeMaple-tree 13 remove
NamePlain Landscape removeRiver Mountains Scene removeTrees Cartoon V42 removeDesert Cliffs removeBoat Scene removeMaple-tree 13 remove
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ContentNote: Only for UnrealEngine 4 (ver. 4.19 or higger) This content includes highly detailed 16 km2 (4x4 km) Plain landscape. These landscapes will be eligible for next-gen games. Features: 40x40 km (Background) with a 4x4 km (Terrain) playable space. (Painted with rocks and vegetation's) • High quality HeightMap and SplatMaps. • 17 high quality ground texture • Detailed background mesh • Level specific dynamic lighting setup • Auto-painted landscape material setup • Automatic slope variation Technical Details Physically-Based Rendering: Yes Texture Size: 2048x2048, 1024x1024, 4096x4096 Collision: Yes, Automatically Generated LODs: Yes Number of Meshes: 34 Number of Materials and Material Instances: 13 Master Material and 11 Instanced Material Number of Textures: 68 Intended Platform: PC / PS4 / XboxOne Platforms Tested: PC Documentation Included: NoRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahDesert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Scene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!
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