Podocarpus macrophyllus – yew plum pine 04
$7.00
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Podocarpus macrophyllus – yew plum pine 04
$7.00
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In the archive 3ds max 2014 (Corona) 3ds max 2014 FBX (Standard) OBJ(Standard) Textures
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| Settings | Podocarpus macrophyllus - yew plum pine 04 remove | Japanese Bamboo Path 3d Scene remove | Ceiba Pentandra Two tree set remove | Wood System remove | indoor plant - set 23 remove | River Mountains Scene remove |
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| Name | Podocarpus macrophyllus - yew plum pine 04 remove | Japanese Bamboo Path 3d Scene remove | Ceiba Pentandra Two tree set remove | Wood System remove | indoor plant - set 23 remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3624155 | 4412984 | 3555237 | 993729 | 4686665 | 3772277 |
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| Price | $7.00 | $25.00 | $25.00 | $30.00 | $5.99 | $44.00 |
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| Content | In the archive 3ds max 2014 (Corona) 3ds max 2014 FBX (Standard) OBJ(Standard) Textures | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3 | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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