Pollard willow 4trees

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Pollard willow 4trees

Pollard willow 4trees

$5.00

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nfo about this Product: Pollard willow 4trees Models height: 6.5m, 7.3m, 13.8m, 14.6 Materials is archive (material library) – Corona mtl + Vray mtl + Standard mtl Polys: 1.031k + Verts: 1.692k 4K texture + 4K material BMP + JPEG (texture), MAX, JPEG (preview) 3dmodels: OBJ + MAX + FBX Corona render + Vray (Renderer Engine-MAX + FBX) standard (Renderer Engine-OBJ) Models has unwrapped overlapping and maps is real-world scale Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 Units: Centimeters Clean Topology (quad mesh) hope you like *

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SettingsPollard willow 4trees removeOutdoor Plants 2 removeCeiba Pentandra Two tree set removeindoor plant - set 23 removeMaple-tree 13 removeRiver Mountains Scene remove
NamePollard willow 4trees removeOutdoor Plants 2 removeCeiba Pentandra Two tree set removeindoor plant - set 23 removeMaple-tree 13 removeRiver Mountains Scene remove
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Contentnfo about this Product: Pollard willow 4trees Models height: 6.5m, 7.3m, 13.8m, 14.6 Materials is archive (material library) - Corona mtl + Vray mtl + Standard mtl Polys: 1.031k + Verts: 1.692k 4K texture + 4K material BMP + JPEG (texture), MAX, JPEG (preview) 3dmodels: OBJ + MAX + FBX Corona render + Vray (Renderer Engine-MAX + FBX) standard (Renderer Engine-OBJ) Models has unwrapped overlapping and maps is real-world scale Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 Units: Centimeters Clean Topology (quad mesh) hope you like *Polys: 1393520 Verts: 2018566This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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