Ralistic scanned roads

$59.00
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Ralistic scanned roads

Ralistic scanned roads

$59.00

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Single-lane dirty roads are made with seamless displacement material. Summer, spring and winter versions. Lenght 8-20 meters. Soil materials, rock, gravel, river and beach sand, mud, snow.

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SettingsRalistic scanned roads removeGround Leaves Pack removeGrass Forest V 1 removeScottish Highland with grass and moss removeRyegrass Meadow Patch removeGreen Mountain Pack remove
NameRalistic scanned roads removeGround Leaves Pack removeGrass Forest V 1 removeScottish Highland with grass and moss removeRyegrass Meadow Patch removeGreen Mountain Pack remove
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SKU2802514242766799130418935832127354868877
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ContentSingle-lane dirty roads are made with seamless displacement material. Summer, spring and winter versions. Lenght 8-20 meters. Soil materials, rock, gravel, river and beach sand, mud, snow.Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3.Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)
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