Rock islands

$25.00
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Rock islands

Rock islands

$25.00

Product details

This Rock islands is a high end, photorealistic 3D model, that is created to help you add the realism to your project. The model is suitable for any visual production – broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, animated movie production, still illustration etc. Model has real world scale, clean optimized topology, ground level pivot point. The scene was created out of 4 original meshes which were duplicated multiple times. Original mesh parts have 24000 verts and 47000 polys. Available in max, obj, fbx formats. Lit and rendered wih V-Ray 3 in 3ds max 2018

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SettingsRock islands removeMaple-tree 13 removeRiver Mountains Scene removeGrassy Hills Mountains Landscape removeWasteland Mountain Landscape removeWood System remove
NameRock islands removeMaple-tree 13 removeRiver Mountains Scene removeGrassy Hills Mountains Landscape removeWasteland Mountain Landscape removeWood System remove
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SKU24453293065753377227747215742114218993729
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ContentThis Rock islands is a high end, photorealistic 3D model, that is created to help you add the realism to your project. The model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, animated movie production, still illustration etc. Model has real world scale, clean optimized topology, ground level pivot point. The scene was created out of 4 original meshes which were duplicated multiple times. Original mesh parts have 24000 verts and 47000 polys. Available in max, obj, fbx formats. Lit and rendered wih V-Ray 3 in 3ds max 2018There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc.Wasteland Mountain Landscape 3d model made with 3Dmax and Vray. High poly mesh with 2 diffuse maps for different look variations 2000x2000px Texture 3D Max file has color correction on textures and Vray Materials for the final render quality, other file type may have diferent color outputs than the preview renders.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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