Rock Set with moss

$19.00
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Rock Set with moss

Rock Set with moss

$19.00

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rock_6………………….8597 polygon. ……….. 4383 vertices. rock_6_lod_1…………1560 polygon. ……….. 865 vertices. rock_10………………….4904 polygon. ………..2454 vertices. rock_10_lod_1………..808 polygon. ………… 406 vertices. rock_13………………….5822 polygon. ……….. 2913 vertices. rock_13_lod_1………..912 polygon. ………… 458 vertices. rock_14………………….5695 polygon. ………. 2852 vertices. rock_14_lod_1………..924 polygon. ………… 464 vertices. rock_17………………….5900 polygon. ……….. 2952 vertices. rock_17_lod_1…………590 polygon. ………… 297 vertices. rock_21………………….5564 polygon………….. 2785 vertices . rock_21_lod_1…………892 polygon. ………… 449 vertices. rock_26…………………..5870 polygon………… 2937 vertices . rock_26_lod_1…………934 polygon. ………… 469 vertices. 4096 * 4096 tex obj,fbx,blend format model. uv map: Rock_Base_Color Rock_Normal Rock_Specular Rock_ao Rock_Glossiness lov polygon model game ready.

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SettingsRock Set with moss removePlants Carpinus Betulus removeRiver Mountains Scene removeCollection plant vol 164 removeJapanese Bamboo Path 3d Scene removePlants collection 949 remove
NameRock Set with moss removePlants Carpinus Betulus removeRiver Mountains Scene removeCollection plant vol 164 removeJapanese Bamboo Path 3d Scene removePlants collection 949 remove
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Contentrock_6......................8597 polygon. ........... 4383 vertices. rock_6_lod_1............1560 polygon. ........... 865 vertices. rock_10......................4904 polygon. ...........2454 vertices. rock_10_lod_1...........808 polygon. ............ 406 vertices. rock_13......................5822 polygon. ........... 2913 vertices. rock_13_lod_1...........912 polygon. ............ 458 vertices. rock_14......................5695 polygon. .......... 2852 vertices. rock_14_lod_1...........924 polygon. ............ 464 vertices. rock_17......................5900 polygon. ........... 2952 vertices. rock_17_lod_1............590 polygon. ............ 297 vertices. rock_21......................5564 polygon.............. 2785 vertices . rock_21_lod_1............892 polygon. ............ 449 vertices. rock_26.......................5870 polygon............ 2937 vertices . rock_26_lod_1............934 polygon. ............ 469 vertices. 4096 * 4096 tex obj,fbx,blend format model. uv map: Rock_Base_Color Rock_Normal Rock_Specular Rock_ao Rock_Glossiness lov polygon model game ready.HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youBamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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