Scene harry potter and goblet of fire bridge

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Scene harry potter and goblet of fire bridge

Scene harry potter and goblet of fire bridge

$8.00

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Scene Made In Blender3D v2.83 Texture Detail: Column: 2048*2372 (Diffuse,Normal,Ao and Height map). Ground and Mountains : 4096*4096 (Diffuse,Normal,Ao and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao and Height map). Plants: 4741*3105 (Diffuse and Normal map). Trees: 744:376 (Diffuse,Normal and Height map). Poly count: Verts: 5,311,283 | Polygon: 3,821,090 | Tris: 7,528,512 Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3

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SettingsScene harry potter and goblet of fire bridge remove3D High Detailed Forest Lake Scene - Model removeindoor plant - set 23 removeRiver Mountains Scene removeFir Tree removeNcaved House MOLD Architects remove
NameScene harry potter and goblet of fire bridge remove3D High Detailed Forest Lake Scene - Model removeindoor plant - set 23 removeRiver Mountains Scene removeFir Tree removeNcaved House MOLD Architects remove
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ContentScene Made In Blender3D v2.83 Texture Detail: Column: 2048*2372 (Diffuse,Normal,Ao and Height map). Ground and Mountains : 4096*4096 (Diffuse,Normal,Ao and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao and Height map). Plants: 4741*3105 (Diffuse and Normal map). Trees: 744:376 (Diffuse,Normal and Height map). Poly count: Verts: 5,311,283 | Polygon: 3,821,090 | Tris: 7,528,512 Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesName: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..
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