Set of plants 07

Set of plants 07
Product details
Salvia rosmarinus ( Rosemary plant ) verts – 226603 polys – 189996 If you use V-Ray 3.0 and less – in BRDF Select Blinn, Phong or Ward. If you use V-Ray 3.1 and above , in the field will be applied Microfaset GTR ( GGX ) files: max2014, max2017, obj and mtl (or fbx), textures (archived) Turbosmooth: viewport-0 / render-1/2 If something is missing please contact with me
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| Settings | Set of plants 07 remove | Blubberfish glass ball remove | Mountain Castle Retreat Kit bash 2 remove | Beach Sand model for 3D printing remove | Grass Forest V 1 remove | Meadow Grass 02 remove |
|---|---|---|---|---|---|---|
| Name | Set of plants 07 remove | Blubberfish glass ball remove | Mountain Castle Retreat Kit bash 2 remove | Beach Sand model for 3D printing remove | Grass Forest V 1 remove | Meadow Grass 02 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2440222 | 3358147 | 4050435 | 3830554 | 991304 | 3723404 |
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| Price | $7.00 | $19.99 | $15.00 | $6.99 | $10.00 | $10.00 |
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| Content | Salvia rosmarinus ( Rosemary plant ) verts - 226603 polys - 189996 If you use V-Ray 3.0 and less - in BRDF Select Blinn, Phong or Ward. If you use V-Ray 3.1 and above , in the field will be applied Microfaset GTR ( GGX ) files: max2014, max2017, obj and mtl (or fbx), textures (archived) Turbosmooth: viewport-0 / render-1/2 If something is missing please contact with me | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Mountain Castle Retreat Kit bash! 2 Tiled textures provided ! | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 |
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