Strelitzia nicolai leaves texture

Strelitzia nicolai leaves texture
Product details
High Resolution precise scan of Strelitzia nicolai leaves. Textures prepared for reflection/glossiness, gamma 2.2 workflow. Works great in Vray and Corona renderer Resolution: 8192px × 8192px Maps : 2 MODEL INCLUDED! 3Ds Max 2017 + Corona Format: Albedo (.jpg) 8-bit Gloss (.jpg) 8-bit Reflect (.jpg) 8-bit Normal (.jpg) 8-bit
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| Settings | Strelitzia nicolai leaves texture remove | Grass Forest V 1 remove | Ground Leaves Pack remove | Blubberfish glass ball remove | Ryegrass Meadow Patch remove | Beach Sand model for 3D printing remove |
|---|---|---|---|---|---|---|
| Name | Strelitzia nicolai leaves texture remove | Grass Forest V 1 remove | Ground Leaves Pack remove | Blubberfish glass ball remove | Ryegrass Meadow Patch remove | Beach Sand model for 3D printing remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3063931 | 991304 | 2427667 | 3358147 | 2127354 | 3830554 |
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| Price | $15.00 | $10.00 | $4.00 | $19.99 | $20.00 | $6.99 |
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| Content | High Resolution precise scan of Strelitzia nicolai leaves. Textures prepared for reflection/glossiness, gamma 2.2 workflow. Works great in Vray and Corona renderer Resolution: 8192px × 8192px Maps : 2 MODEL INCLUDED! 3Ds Max 2017 + Corona Format: Albedo (.jpg) 8-bit Gloss (.jpg) 8-bit Reflect (.jpg) 8-bit Normal (.jpg) 8-bit | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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