Stylized Tree

Stylized Tree
Product details
Stylized Tree with Stylized PBR Textures. Suitable for any scene. Ready to use in any project. Features: .Fbx, .Obj, .Uasset and .Blend files. Textures already applied in .Blend file (Put the textures on the same directory of blend file). Low Poly Mesh game-ready. Real-World Scale (centimeters). Unreal Project 4.18+ Custom Collision for Unreal Engine 4 (Handmade). Tris Count: 6,429. Number of Textures: 5 Number of Textures (UE4): 3 PBR Textures (2048×2048) (PNG). Type of Textures: Base Color, Roughness, Metallic, Normal Map and Ambient Occlusion (PNG) Combined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG). Nomenclatures and Sufixes in Unreal Engine 4: SM_ : Static Meshes. T_ : Textures. _BC : Base Color. _N : Normal Maps. M_ : Materials. _RMA : Roughness, Metallic and Ambient Occlusion. MI_ : Material Instances.
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Quick Comparison
| Settings | Stylized Tree remove | Acacia Tree-S14 remove | spruce collection two pine trees remove | Acacia Tree remove | Plants collection 940 remove | Dead Bonsai Tree 1 remove |
|---|---|---|---|---|---|---|
| Name | Stylized Tree remove | Acacia Tree-S14 remove | spruce collection two pine trees remove | Acacia Tree remove | Plants collection 940 remove | Dead Bonsai Tree 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4038305 | 4679948 | 2748115 | 2074102 | 4506682 | 726552 |
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| Price | $6.99 | $10.00 | $22.00 | $13.50 | $19.00 | $19.99 |
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| Content | Stylized Tree with Stylized PBR Textures. Suitable for any scene. Ready to use in any project. Features: .Fbx, .Obj, .Uasset and .Blend files. Textures already applied in .Blend file (Put the textures on the same directory of blend file). Low Poly Mesh game-ready. Real-World Scale (centimeters). Unreal Project 4.18+ Custom Collision for Unreal Engine 4 (Handmade). Tris Count: 6,429. Number of Textures: 5 Number of Textures (UE4): 3 PBR Textures (2048x2048) (PNG). Type of Textures: Base Color, Roughness, Metallic, Normal Map and Ambient Occlusion (PNG) Combined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG). Nomenclatures and Sufixes in Unreal Engine 4: SM_ : Static Meshes. T_ : Textures. _BC : Base Color. _N : Normal Maps. M_ : Materials. _RMA : Roughness, Metallic and Ambient Occlusion. MI_ : Material Instances. | I tried to work on Acacia Tree 3D model. So, after a long time, I made this 3D low poly model of Acacia Tree. 3D format: FBX Uploaded Size: 4.2M Image formats: jpeg(12) Triangles: 9.6k Vertices: 7.1k PBR: No Textures: 8 Materials: 3 UV Layers: Yes Vertex colors: No Animations: 0 Rigged geometries: No Morph geometries: 0 Scale transformations: No | there are 3 variations of spruce tree with 2 color variation each | This product is optimized model with superb texturing to give realistic and faster rendering. This product comes with superb quality and Perfect model for game and visualization. Give superb look and feel in gaming engine. Neat and clean polygons and every edge have to mean. The model has an optimized low poly mesh with the greatest possible number of simplifications that do not affect photo-realism but can help to simplify it, thus lightening your scene and allowing for using this model in the real-time 3d applications. Real world accurate model. Correctly scale modeled to represent precisely like in real world. | High quality 3d models Plants collection 940 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | Photorealistic Dead Forest Tree Stylised 3D Model, obtained by scanning a dead bonsai tree. Roots and fine branches included. The model can be used to create fantasy forests, or in architectural visualisation. The branches and roots require some polygons, but it still renders fast and can be used in realtime applications. In the zip archive you'll find an OBJ file and an 8k texture map. |
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