Stylized Tree

$6.99
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Stylized Tree

Stylized Tree

$6.99

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Stylized Tree with Stylized PBR Textures. Suitable for any scene. Ready to use in any project. Features: .Fbx, .Obj, .Uasset and .Blend files. Textures already applied in .Blend file (Put the textures on the same directory of blend file). Low Poly Mesh game-ready. Real-World Scale (centimeters). Unreal Project 4.18+ Custom Collision for Unreal Engine 4 (Handmade). Tris Count: 6,429. Number of Textures: 5 Number of Textures (UE4): 3 PBR Textures (2048×2048) (PNG). Type of Textures: Base Color, Roughness, Metallic, Normal Map and Ambient Occlusion (PNG) Combined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG). Nomenclatures and Sufixes in Unreal Engine 4: SM_ : Static Meshes. T_ : Textures. _BC : Base Color. _N : Normal Maps. M_ : Materials. _RMA : Roughness, Metallic and Ambient Occlusion. MI_ : Material Instances.

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SettingsStylized Tree remove2021 PBR Giant Sequoia Collection - Sequoiadendron Giganteum removeOld tree removePlants - Shrubs 58 removeAfrican Acacia Tree-S8 removeBoat Scene remove
NameStylized Tree remove2021 PBR Giant Sequoia Collection - Sequoiadendron Giganteum removeOld tree removePlants - Shrubs 58 removeAfrican Acacia Tree-S8 removeBoat Scene remove
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SKU403830532892954418004223606346798762569958
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ContentStylized Tree with Stylized PBR Textures. Suitable for any scene. Ready to use in any project. Features: .Fbx, .Obj, .Uasset and .Blend files. Textures already applied in .Blend file (Put the textures on the same directory of blend file). Low Poly Mesh game-ready. Real-World Scale (centimeters). Unreal Project 4.18+ Custom Collision for Unreal Engine 4 (Handmade). Tris Count: 6,429. Number of Textures: 5 Number of Textures (UE4): 3 PBR Textures (2048x2048) (PNG). Type of Textures: Base Color, Roughness, Metallic, Normal Map and Ambient Occlusion (PNG) Combined RMA texture (Roughness, Metallic and Ambient Occlusion) for Unreal Engine 4 (PNG). Nomenclatures and Sufixes in Unreal Engine 4: SM_ : Static Meshes. T_ : Textures. _BC : Base Color. _N : Normal Maps. M_ : Materials. _RMA : Roughness, Metallic and Ambient Occlusion. MI_ : Material Instances.This XfrogPlants Giant Sequoia 3D collection contains six high resolution plants of different ages and seasons, in 16 popular 3d formats. 2021 XfrogPlants - What's New? Our plants are now better quality than ever, featuring High Resolution Geometry, Season and age variants, and textures of the utmost quality. These High Resolution PBR Textures have highly advanced shaders, individually created for and approved by the manufacturer of every renderer format (not translated, they are actually handcrafted shader networks specific to each renderer.) This means 2021 Shaders are all inspected and approved by each 3D Software manufacturer. Vray, Unreal, Unity, Redshift, Corona, Octane, Maya, Max, OBJ, FBX, Arnold, Clarisse, Blender(Cycles and Eevee), FStorm, ForestPack, and more! Unreal, Unity, Eevee, each include 3 LOD for highspeed results and 2nd layer UVs for highest flexibility and control! Tree, evergreen conifer Origin: California (Sierra Nevada) Environment: mountain slopes, on deep, humid soil Climate: mild, temperate Notes: The second longest-living tree species, with exemplars that are almost 4.000 years old, Giant Sequoias, when very old, are still undisputedly the most spectacular trees that man can see. It is cold-tolerant. If planted outside the native area, the Giant Sequoia doesn’t grow taller than half of it’s potential height.The 3D model of Tree was designed in SpeedTree v 9. Also, the renderings were done by the V_RAY 5 rendering engine. FBX M.A MB 3DSMAX OBJ SPM The number of vertices is 1500000 and the number of faces is 1100000. It should be noted that the speedtree (SPM) file has been loaded. You can use this model in the game. I hope you enjoy my design. the bests for you.Game Plant 3D Model software: 3Dmax 2014Acacia, (genus Acacia), genus of about 160 species of trees and shrubs in the pea family (Fabaceae). Acacias are native to tropical and subtropical regions of the world, particularly Australia (where they are called wattles) and Africa, where they are well-known landmarks on the veld and savanna. 3D format: FBX Uploaded Size: 10.1M Image formats :jpg(23) Triangles: 275.2k Vertices :163.4k PBR :No Textures:11 Materials :4 UV Layers: Yes Vertex colors: No Animations: 0 Rigged geometries: No Morph geometries: 0 Scale transformations: NoScene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3
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