Teak leaf tectona grandis

Teak leaf tectona grandis
Product details
3d model of Teak leaf(tectona grandis). This model include 3 leafs (Low with no thickness, Low with thickness,and Low poly sudivision level 1 with thickness) The file was created in Blender3.0 Detailed design that allows for close-up renders. Inside the buildings looks neat aswell and clear wireframe. Uvmap is ready. Easy to adjust, Just put the model in you scene. This model in cluding of Tranparency map(Only low poly no Thickness). DETAIL: Low with no thickness(no solidify) ** Face: 10 Vert: 18 Tris: 20** Texture PBR MetallRoughness (4096×4096) base color, roughness, Metallic, Height, Opacity, and Normal. Low with thickness(with solidify) ** Face: 80 Vert: 82 Tris: 160** Texture PBR MetallRoughness (4096×4096) base color, roughness, Metallic, Height, and Normal. Low poly sudivision level 1 with thickness(with solidify) ** Face: 496 Vert: 498 Tris: 992** Texture PBR MetallRoughness (4096×4096) base color, roughness, Metallic, Height, and Normal. Archive includes files with extension .fbx , .obj,.blender,.dae, and zip file. This model not allow to re-sell on 3d website For more information, Don’t hesitage to ask 🙂
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| Settings | Teak leaf tectona grandis remove | Exterior Landscape pack collection remove | plants collection vol 17-Blender remove | Ceiba Pentandra Two tree set remove | Indoor plant - set 27 remove | Plants Carpinus Betulus remove |
|---|---|---|---|---|---|---|
| Name | Teak leaf tectona grandis remove | Exterior Landscape pack collection remove | plants collection vol 17-Blender remove | Ceiba Pentandra Two tree set remove | Indoor plant - set 27 remove | Plants Carpinus Betulus remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3833410 | 2926255 | 4683831 | 3555237 | 4689713 | 4638781 |
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| Price | $5.00 | $160.00 | $6.95 | $25.00 | $8.99 | $5.00 |
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| Content | 3d model of Teak leaf(tectona grandis). This model include 3 leafs (Low with no thickness, Low with thickness,and Low poly sudivision level 1 with thickness) The file was created in Blender3.0 Detailed design that allows for close-up renders. Inside the buildings looks neat aswell and clear wireframe. Uvmap is ready. Easy to adjust, Just put the model in you scene. This model in cluding of Tranparency map(Only low poly no Thickness). DETAIL: Low with no thickness(no solidify) ** Face: 10 Vert: 18 Tris: 20** Texture PBR MetallRoughness (4096x4096) base color, roughness, Metallic, Height, Opacity, and Normal. Low with thickness(with solidify) ** Face: 80 Vert: 82 Tris: 160** Texture PBR MetallRoughness (4096x4096) base color, roughness, Metallic, Height, and Normal. Low poly sudivision level 1 with thickness(with solidify) ** Face: 496 Vert: 498 Tris: 992** Texture PBR MetallRoughness (4096x4096) base color, roughness, Metallic, Height, and Normal. Archive includes files with extension .fbx , .obj,.blender,.dae, and zip file. This model not allow to re-sell on 3d website For more information, Don't hesitage to ask :) | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | plants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model. | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth |
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