The Other world

$19.00
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The Other world

The Other world

$19.00

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You access to use all objects and matrials for your animation Scene I uplouded 2 Zip file for you first file is The main scene secand file is trees foliage and gress with Their textures We have 3 format here OBJ – C4d – FBX All models are unwarped they have colore map normal map and roughnes trees rocks and gress are stylize with 2k textures I design gress with zbrush and substance designer they have colore normal and opacity map if you dont use C4D you can use obj or fbx file. If you like it please Support me for more models 😉

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SettingsThe Other world removeMaple-tree 13 removeCeiba Pentandra Two tree set removeStylized Cartoon Oak removeOutdoor Plants 2 removeRiver Mountains Scene remove
NameThe Other world removeMaple-tree 13 removeCeiba Pentandra Two tree set removeStylized Cartoon Oak removeOutdoor Plants 2 removeRiver Mountains Scene remove
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SKU261908830657533555237464258545672983772277
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ContentYou access to use all objects and matrials for your animation Scene I uplouded 2 Zip file for you first file is The main scene secand file is trees foliage and gress with Their textures We have 3 format here OBJ - C4d - FBX All models are unwarped they have colore map normal map and roughnes trees rocks and gress are stylize with 2k textures I design gress with zbrush and substance designer they have colore normal and opacity map if you dont use C4D you can use obj or fbx file. If you like it please Support me for more models ;)There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5Polys: 1393520 Verts: 2018566River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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