Volcano Island

$11.00
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Volcano Island

Volcano Island

$11.00

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Volcano Island Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ/FBX files: subdivision level 1 | 65 536 Faces | 66049 vertices subdivision level 2 | 262 144 Faces | 263169 vertices Textures: PNG (.png)- 8192×8192 Diffuse, Normal, Height, Transparency, Emission The textures are located in the VolcanoIsland.zip under 01_Maya_and_Textures/sourceimages Maya Scene File The Maya Scene file was clearly named, and the Rendersetup was done for Vieport 2.0 with the new StandardSurface Shader. It was done in Maya 2022 and saved as an ASCII File The 5 Cover pictures was rendered and composed with a Backgroundimage. For the Lightsetup i only use two directional Lights (One Light for the sky and the other as a sunlight) The horizont mesh is only a copie of the main model. The turntable pictures was rendered with maya viewport 2.0 The 3d File is included as OBJ, FBX and Maya Scene with a Viewport 2.0 Setup. The Background Image isnt in the package. I hope you like it! please give me Feedback

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SettingsVolcano Island removeRohdea japonica 6 variations removeGrass Patches Green Meadow removevertical plant set 185 removeDesert Cliffs removeWood System remove
NameVolcano Island removeRohdea japonica 6 variations removeGrass Patches Green Meadow removevertical plant set 185 removeDesert Cliffs removeWood System remove
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SKU3889935411290891346135379011892263993729
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ContentVolcano Island Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ/FBX files: subdivision level 1 | 65 536 Faces | 66049 vertices subdivision level 2 | 262 144 Faces | 263169 vertices Textures: PNG (.png)- 8192x8192 Diffuse, Normal, Height, Transparency, Emission The textures are located in the VolcanoIsland.zip under 01_Maya_and_Textures/sourceimages Maya Scene File The Maya Scene file was clearly named, and the Rendersetup was done for Vieport 2.0 with the new StandardSurface Shader. It was done in Maya 2022 and saved as an ASCII File The 5 Cover pictures was rendered and composed with a Backgroundimage. For the Lightsetup i only use two directional Lights (One Light for the sky and the other as a sunlight) The horizont mesh is only a copie of the main model. The turntable pictures was rendered with maya viewport 2.0 The 3d File is included as OBJ, FBX and Maya Scene with a Viewport 2.0 Setup. The Background Image isnt in the package. I hope you like it! please give me FeedbackHigh quality plant model System unit - cm Gamma - 2.2 Pivot in world origin(0,0,0) at the bottom All textures are included Formates 3ds max with v-ray materials 3ds max with corona materialsHi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.Name: vertical_plant_set_185 Version: 2015 Polys: 746192 verts: 1158304 XForm: Yes Model Parts: 16 Render: corona, vray Formats: 3Ds Max 2015, FBXDesert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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