Wide Forest Scene

$10.00
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Wide Forest Scene

Wide Forest Scene

$10.00

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Forest scene made in Blender 2.82a Cycles Render Engine Trees obtained thought hair particle system and vertex group to optimize the viewport. The tree low poly model is included in the pack and is provided also in a no-leaves version. All the texture and the HDRI are included and allow both mountains and barks to have displacement setting and bump effect. The camera is provided with a path animation. Note that the final result has been edited in photoshop and that the .psd project is downloadable.

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SettingsWide Forest Scene removePinus sylvestris collection removeWood System removeRiver Mountains Scene removeindoor plant - set 23 removePlants collection 949 remove
NameWide Forest Scene removePinus sylvestris collection removeWood System removeRiver Mountains Scene removeindoor plant - set 23 removePlants collection 949 remove
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ContentForest scene made in Blender 2.82a Cycles Render Engine Trees obtained thought hair particle system and vertex group to optimize the viewport. The tree low poly model is included in the pack and is provided also in a no-leaves version. All the texture and the HDRI are included and allow both mountains and barks to have displacement setting and bump effect. The camera is provided with a path animation. Note that the final result has been edited in photoshop and that the .psd project is downloadable.This collection contais 14 pine trees in addintion.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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