Wide Forest Scene

Wide Forest Scene
Product details
Forest scene made in Blender 2.82a Cycles Render Engine Trees obtained thought hair particle system and vertex group to optimize the viewport. The tree low poly model is included in the pack and is provided also in a no-leaves version. All the texture and the HDRI are included and allow both mountains and barks to have displacement setting and bump effect. The camera is provided with a path animation. Note that the final result has been edited in photoshop and that the .psd project is downloadable.
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Quick Comparison
| Settings | Wide Forest Scene remove | River Mountains Scene remove | Outdoor Plants 2 remove | Street bench remove | Japanese Bamboo Path 3d Scene remove | Wood System remove |
|---|---|---|---|---|---|---|
| Name | Wide Forest Scene remove | River Mountains Scene remove | Outdoor Plants 2 remove | Street bench remove | Japanese Bamboo Path 3d Scene remove | Wood System remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2166965 | 3772277 | 4567298 | 3350290 | 4412984 | 993729 |
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| Price | $10.00 | $44.00 | $12.00 | $6.99 | $25.00 | $30.00 |
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| Description | ||||||
| Content | Forest scene made in Blender 2.82a Cycles Render Engine Trees obtained thought hair particle system and vertex group to optimize the viewport. The tree low poly model is included in the pack and is provided also in a no-leaves version. All the texture and the HDRI are included and allow both mountains and barks to have displacement setting and bump effect. The camera is provided with a path animation. Note that the final result has been edited in photoshop and that the .psd project is downloadable. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Polys: 1393520 Verts: 2018566 | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized |
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