Alien Planet Fantasy Environment – Swamp Plants

Alien Planet Fantasy Environment – Swamp Plants
Product details
This Alien environment features a vast bio-luminescent grassland teeming with strange and wonderful plants! This package includes 3DS, FBX, OBJ and JPG Texture files, along with its Unreal Engine 4 project. Download UE4 Demo https://www.mediafire.com/file/acrfeiuuq3uchej/Alien+Swamp+Plants+Demo.zip/file The package includes 21 Static Meshes: 4 Fungi Meshes 3 Ferns 1 Grass Mesh 3 Rocks 3 Roots (2 Types) 2 Shrubs 4 Trees (2 Types) The grass has been designed with realitme performance in mind, so it does not use opacity, but instead utilizes a combination of LODs and a distance fading landscape material. All plant Materials within UE4 are also connected to a Material Parameter Collection, allowing you to easily change the hue of the entire landscape! Unreal 4 Features Grass that lights up when the player steps on it Physics interactible plants with Blueprint system to manage performance 29 Footstep Sound effects Fungi Rock Blueprint: Fungi automatically orients regardless of rock rotation, and randomizes each fungi mesh between the 4 possibilities. Change the color scheme of the entire ecosystem with one Material Parameter Collection variable Glowing dust mote particle Flickering star material and star-sphere static mesh Realistic Planet material World Space glow wave effect for plants and grass High-detailed normal map tiling on all surfaces Smooth flying spectator blueprint Number of Unique Meshes: 21 Collision: Yes, automatically generated LODs: roughly 3 to 5 per Model Number of Materials and Material Instances: 44 Number of Textures: 56 Vertex Count: Fern A = 13,173 to 1,226 Fern B = 4,980 to 75 Fern C = 5,073 to 201 Fungi A, B, C and D = 316 to 16 Grass = 372 to 48 Root A = 11,872 to 770 Root B and B2 = 26,611 to 158 Shrub A = 3,815 to 342 Shrub B = 3,828 to 334 Tree A and A2 = 3,182 to 224 Tree B and B2 = 3,150 to 89 Rock A = 6,059 to 72 Rock B = 4,107 to 100 Rock C = 2,528 to 42 Texture Resolutions: 4096 = 6 2048 = 26 1024 = 16 512 = 5 other = 3
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| Settings | Alien Planet Fantasy Environment - Swamp Plants remove | 5 Different SETS of Trees SET VOL13 remove | 3D High Detailed Forest Lake Scene - Model remove | Maple-tree 13 remove | Plants Carpinus Betulus remove | Pinus sylvestris collection remove |
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| Name | Alien Planet Fantasy Environment - Swamp Plants remove | 5 Different SETS of Trees SET VOL13 remove | 3D High Detailed Forest Lake Scene - Model remove | Maple-tree 13 remove | Plants Carpinus Betulus remove | Pinus sylvestris collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2386992 | 4719337 | 4125239 | 3065753 | 4638781 | 4125249 |
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| Price | $69.99 | $11.00 | $120.00 | $9.00 | $5.00 | $30.00 |
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| Content | This Alien environment features a vast bio-luminescent grassland teeming with strange and wonderful plants! This package includes 3DS, FBX, OBJ and JPG Texture files, along with its Unreal Engine 4 project. Download UE4 Demo https://www.mediafire.com/file/acrfeiuuq3uchej/Alien+Swamp+Plants+Demo.zip/file The package includes 21 Static Meshes: 4 Fungi Meshes 3 Ferns 1 Grass Mesh 3 Rocks 3 Roots (2 Types) 2 Shrubs 4 Trees (2 Types) The grass has been designed with realitme performance in mind, so it does not use opacity, but instead utilizes a combination of LODs and a distance fading landscape material. All plant Materials within UE4 are also connected to a Material Parameter Collection, allowing you to easily change the hue of the entire landscape! Unreal 4 Features Grass that lights up when the player steps on it Physics interactible plants with Blueprint system to manage performance 29 Footstep Sound effects Fungi Rock Blueprint: Fungi automatically orients regardless of rock rotation, and randomizes each fungi mesh between the 4 possibilities. Change the color scheme of the entire ecosystem with one Material Parameter Collection variable Glowing dust mote particle Flickering star material and star-sphere static mesh Realistic Planet material World Space glow wave effect for plants and grass High-detailed normal map tiling on all surfaces Smooth flying spectator blueprint Number of Unique Meshes: 21 Collision: Yes, automatically generated LODs: roughly 3 to 5 per Model Number of Materials and Material Instances: 44 Number of Textures: 56 Vertex Count: Fern A = 13,173 to 1,226 Fern B = 4,980 to 75 Fern C = 5,073 to 201 Fungi A, B, C and D = 316 to 16 Grass = 372 to 48 Root A = 11,872 to 770 Root B and B2 = 26,611 to 158 Shrub A = 3,815 to 342 Shrub B = 3,828 to 334 Tree A and A2 = 3,182 to 224 Tree B and B2 = 3,150 to 89 Rock A = 6,059 to 72 Rock B = 4,107 to 100 Rock C = 2,528 to 42 Texture Resolutions: 4096 = 6 2048 = 26 1024 = 16 512 = 5 other = 3 | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | This collection contais 14 pine trees in addintion. |
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