Grass Forest

Grass Forest
Product details
3D model created in Blender. Light Map Test – Unreal Engine 4 – No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices – 84 UVs – overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames’ free assets Paragon and Kit Demo assets.
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| Settings | Grass Forest remove | Christmas wreath with toys and pine cones remove | Green Mountain Pack remove | Scanned Poplar-Aspen Forest with Seasons for Unreal Engine 4 - 5 remove | Pot Plant Collection remove | Dark Drake King Lizard Statue guardian priestesses remove |
|---|---|---|---|---|---|---|
| Name | Grass Forest remove | Christmas wreath with toys and pine cones remove | Green Mountain Pack remove | Scanned Poplar-Aspen Forest with Seasons for Unreal Engine 4 - 5 remove | Pot Plant Collection remove | Dark Drake King Lizard Statue guardian priestesses remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 841846 | 2698348 | 868877 | 722721 | 2976463 | 3726047 |
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| Price | $4.90 | $27.00 | $50.00 | $69.99 | $10.00 | $13.00 |
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| Content | 3D model created in Blender. Light Map Test - Unreal Engine 4 - No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices - 84 UVs - overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames' free assets Paragon and Kit Demo assets. | Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2 | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Pack contains photorealistic, photoscanned poplar/aspen trees, foliages, ferns, shrubs, rocks models, photoscanned terrain textures and material sets. All for spring, summer, autumn and winter seasons with sample scenes for Unreal Engine 4.10-5.1 Screenshots are from UE 5.1, video is from UE 4.13. Latest version of the pack is available with Nanite (high poly models) support for UE 5.1 This pack contains: Poplar A: 10 trees (populus nigra/lombardy poplar) Poplar B: 8 trees (populus tremula/aspen/European aspen) Poplar saplings: 5 small trees Shrub A: 3 shrubs (ilex aquifolium/holly/European holly) Foliages: 2 ferns, 13 flowers, 4 grasses, 11 detail assets and 5 grass group meshes for terrain grass layer Rocks: 3 big, 2 medium, 9 small and 2 photoscanned rocks Terrain: 17 terrain textures, outer mesh for distance mountains All flora elements have spring, summer, autumn and winter versions. Also there are two versions of medium and big size trees (urban and forest). Urban versions are healthy trees that suitable for landscape gardening in urban areas or forest areas that are not dense. Forest versions are suitable for dense forest environments. All branches and foliages have wind animation and also color variation depending on their position on the map. These can be adjust via material parameters. For UE 5.1, all models support Nanite (except landscape grass). Trees, rocks, stones and outer meshes have high poly meshes. For UE4.x and UE 5.0, all models have LODs. All big flora objects have four LODs (100%, ~40%, ~5%, billboard) All models have collisions (trees have capsule, others have auto generated). All winter rocks have dynamic snow layer. All textures are set for PBR. All terrain textures are photoscanned from same area and they have same texel density. Also there is a road mesh with photoscanned footprint POM material for creating snowy road with footprints. There are 7 example levels for 4 seasons and a showcase level for models. Technical Details Trees use 4 different photoscanned barks in two textures (2048x4096, 4096x4096), 1 tilable (1024x2048) and 1 branch texture (4096x2048 for each season. For UE4.x and UE 5.0, trees have 4 LODs. For UE4.x, base LODs' barks have tessellation. Last LODs are billboards. For UE 5.1 and above they use Nanite high poly meshes. Example:poplar_a_medium_c_forest model's LODs have 12694, 5153, 592, 6 triangles. Shrubs use 2K texture and their leaves have wind animation and color variation just like trees. They also have 4 LODs. Ferns also use 2K texture. For UE4.x and UE 5.0, they have 3 LODs. Last LODs are billboards. For UE 5.1 and above they use Nanite. Flowers and grasses have 3 LODs. Flowers use 4k, grasses use 2k texture. Detail assets have no LODs because they are set to disappear at a certain distance. Rock set uses photoscanned 4K tileable texture for all rocks except photoscanned ones. Each photoscanned rock uses 2K texture. All rocks have winter versions which have dynamic snow layer on top of them. This layer's snow texture, snow amount, coverage and its sharpness can be adjusted via material parameters. For UE4.x, photoscanned rocks have 3 LODs. Base LODs have tessellation. Other rocks have 2 LODs. For UE 5.1, they are all high poly Nanite meshes. Terrain textures are 2K (snow textures are 4K). All of them were photoscanned from same area in different seasons. They cover about 3m x 3m area so their texel densities are same. Snow footprint texture is 4096x2048. How to install: Open the archive, Copy ScannedPoplarForest...ContentPoplar_Forest folder to your project's Content folder. | Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJ | Dark Drake King Lizard Statue guardian priestesses 3D Tiled Textures provided |
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