Japanese Forest Grave

$25.00
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Japanese Forest Grave

Japanese Forest Grave

$25.00

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High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it’s using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com

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SettingsJapanese Forest Grave removeMaple-tree 13 removeRiver Mountains Scene removeplants collection vol 17-Blender removeExterior Landscape pack collection removeStylized Cartoon Oak remove
NameJapanese Forest Grave removeMaple-tree 13 removeRiver Mountains Scene removeplants collection vol 17-Blender removeExterior Landscape pack collection removeStylized Cartoon Oak remove
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ContentHigh quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it's using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.comThere are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.plants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model.Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5
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