Japanese Forest Grave

$25.00
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Japanese Forest Grave

Japanese Forest Grave

$25.00

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High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it’s using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com

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SettingsJapanese Forest Grave removeRiver Mountains Scene removeOutdoor Plants 2 removeStreet bench removeStylized Cartoon Oak removePlants collection 683 remove
NameJapanese Forest Grave removeRiver Mountains Scene removeOutdoor Plants 2 removeStreet bench removeStylized Cartoon Oak removePlants collection 683 remove
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SKU426707537722774567298335029046425853739626
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ContentHigh quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it's using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.comRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Polys: 1393520 Verts: 2018566Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSStylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)
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