Modular Realistic Looking Cliffs and Rocks UE

Modular Realistic Looking Cliffs and Rocks UE
Product details
**~~~~~~~ UPDATE 1.2 ~~~~~~~ Shader optimization. The shader/material became much lighter and more intuitive.** This pack of high-quality and detailed Realistic Looking Cliffs and Rocks, manually 3D sculpted with love, is ready to join your world and fill your scene up with details. Easily create various mountain ranges and rocky scenes, as my example, and… add some snow on top of it. The pack includes ⠀ 2 Huge Cliffs (low- and highpoly) 2 Split Cliffs (low- and highpoly) 2 Ground Cliffs (low- and highpoly) 3 Medium Rocks (low- and highpoly) 3 Small Rocks (low- and highpoly) Both LOWPOLY and HIGHPOLY meshes are included in the UE5 version. The textures and materials are designed and set up in a way that the assets look highly detailed from far and very close distances. This product supports Nanite for Unreal Engine 5.0+ You can completely change the way the cliffs and rocks look by changing the textures in the material. scale meshes up and down without the quality loss at a short distance, because of the tileable textures. add or remove the moss and snow layers. NB! The sample scene is not(!) included in any of the formats. <<<<<<<<<<<<<<<<<<<<< General Technical Details >>>>>>>>>>>>>>>>>>>>>>>>>>> Models are scaled according to the metric system. Vertex Count: Cliff 01 — 4860 verts (9716 tris) Cliff 02 — 5881 verts (11.758 tris) ⠀ Split Cliff 01 — 14.528 verts (29.051 tris) Split Cliff 02 — 16.080 verts (32.156 tris) ⠀ Ground Cliff 01 and Ground Cliff 02 — 3714 verts (7428 tris) ⠀ Rock 01 — 750 verts (1496 tris) Rock 02 — 721 verts (1438 tris) Rock 03 — 738 verts (1472 tris) ⠀ Small Rock 01 — 92 verts (180 tris) Small Rock 02 — 174 verts (344 tris) Small Rock 02 — 80 verts (156 tris) Number of Textures: 11 Tileable textures (4 base color, 4 normal, 3 ORM) and 23 Unique textures (7 base color, 7 normal, 8 grayscale masks, 1 ORM) Texture Resolutions: mostly 2048×2048, but 4096×4096 for unique normal maps (can be easily downsized). <<<<<<<<<<<<<<<<<<<<<<<< Unreal Engine. Technical Details >>>>>>>>>>>>>>>>>>>>>>>>>>> Collision is custom, UCX. Convex type. LODs are included. Up to 4 LODs, depending on the size of the mesh. Number of Materials and Material Instances: 1 Master Material (8 Material Functions) >> 7 Material Instances. NB! In my renders, I used dynamic light, but the lightmaps are also set up if you need them. <<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>>>>>> Contact me if you encounter any problems or you struggle with understanding how something should work, I’ll do my best to help you 🙂
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| Settings | Modular Realistic Looking Cliffs and Rocks UE remove | Plants collection 683 remove | Wood System remove | Red Desert Pack remove | Exterior Landscape pack collection remove | Vegetation 2 - Asset Pack by ithappy remove |
|---|---|---|---|---|---|---|
| Name | Modular Realistic Looking Cliffs and Rocks UE remove | Plants collection 683 remove | Wood System remove | Red Desert Pack remove | Exterior Landscape pack collection remove | Vegetation 2 - Asset Pack by ithappy remove |
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| SKU | 3301207 | 3739626 | 993729 | 4517403 | 2926255 | 4497689 |
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| Price | $43.00 | $19.00 | $30.00 | $80.00 | $160.00 | $79.00 |
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| Content | **~~~~~~~ UPDATE 1.2 ~~~~~~~ Shader optimization. The shader/material became much lighter and more intuitive.** This pack of high-quality and detailed Realistic Looking Cliffs and Rocks, manually 3D sculpted with love, is ready to join your world and fill your scene up with details. Easily create various mountain ranges and rocky scenes, as my example, and... add some snow on top of it. The pack includes ⠀ 2 Huge Cliffs (low- and highpoly) 2 Split Cliffs (low- and highpoly) 2 Ground Cliffs (low- and highpoly) 3 Medium Rocks (low- and highpoly) 3 Small Rocks (low- and highpoly) Both LOWPOLY and HIGHPOLY meshes are included in the UE5 version. The textures and materials are designed and set up in a way that the assets look highly detailed from far and very close distances. This product supports Nanite for Unreal Engine 5.0+ You can completely change the way the cliffs and rocks look by changing the textures in the material. scale meshes up and down without the quality loss at a short distance, because of the tileable textures. add or remove the moss and snow layers. NB! The sample scene is not(!) included in any of the formats. <<<<<<<<<<<<<<<<<<<<< General Technical Details >>>>>>>>>>>>>>>>>>>>>>>>>>> Models are scaled according to the metric system. Vertex Count: Cliff 01 -- 4860 verts (9716 tris) Cliff 02 -- 5881 verts (11.758 tris) ⠀ Split Cliff 01 -- 14.528 verts (29.051 tris) Split Cliff 02 -- 16.080 verts (32.156 tris) ⠀ Ground Cliff 01 and Ground Cliff 02 -- 3714 verts (7428 tris) ⠀ Rock 01 -- 750 verts (1496 tris) Rock 02 -- 721 verts (1438 tris) Rock 03 -- 738 verts (1472 tris) ⠀ Small Rock 01 -- 92 verts (180 tris) Small Rock 02 -- 174 verts (344 tris) Small Rock 02 -- 80 verts (156 tris) Number of Textures: 11 Tileable textures (4 base color, 4 normal, 3 ORM) and 23 Unique textures (7 base color, 7 normal, 8 grayscale masks, 1 ORM) Texture Resolutions: mostly 2048x2048, but 4096x4096 for unique normal maps (can be easily downsized). <<<<<<<<<<<<<<<<<<<<<<<< Unreal Engine. Technical Details >>>>>>>>>>>>>>>>>>>>>>>>>>> Collision is custom, UCX. Convex type. LODs are included. Up to 4 LODs, depending on the size of the mesh. Number of Materials and Material Instances: 1 Master Material (8 Material Functions) >> 7 Material Instances. NB! In my renders, I used dynamic light, but the lightmaps are also set up if you need them. <<<<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>>>>>> Contact me if you encounter any problems or you struggle with understanding how something should work, I'll do my best to help you :) | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Package high quality nature. Pak is ideal for the creation of a post apocalyptic or Wild West game. Desert plants that grow in Arizona and Mexico (Cholla, JoshuaTree, MurphysAgave, Opuntia, Saguaro, etc.) Attention ---- This package does not contain a scene for the 3d package, the scene only works on the Unreal engine (the screenshots are made in UE4) Pack includes a fully ready projects on UnrealEngine4 This pack includes: 77 textures Texture Sizes from 8x8 to 4096x4096 75 meshes flora 37 meshes cliff and stone Range of Tris (Min and Max) - 64-36729 tris All meshes have a LOD and Collision | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | Сonnect with digital art enthusiasts, and stay up to date on new products, tutorials and more! https://discord.com/invite/jxrQM8hXnd ▲ General ▲ ● You can combine packages together, choose the most suitable ones, making your games unique and distinctive. ● When you purchase models, you receive any available file formats. If you need a format that is not listed, please contact us, and we will let you know if we can prepare it for you. ● We offer services for creating 3D models and developing various custom projects. If you have specific requirements or ideas, contact us, and we will help bring your project to life. ▲ ithappy presents ▲ Vegetation 2 - Low Poly Asset Pack by ithappy Welcome to the world of natural beauty and greenery! Vegetation 2 is a package of low-polygon 3D models optimized for game engines, consisting of 504 assets such as deciduous, coniferous trees, palms, Savannah trees, bushes, fantastic plants and much more! Unlike our other pack Vegetation, there are more models. ▲ Key Features ▲ ● 504 assets that offer limitless possibilities for creating unique locations. ● Pack only includes the vegetation. The package does not include environment scenes. (landscape, mountains, environment). ● Models are optimized for game engines, easily editable and customizable. You can also use them for animations, advertising and marketing, VR/AR, 3D printing. ● Regular updates and support. We aim to improve this package, add new resources, and constantly enhance its content. ▲ Pack Content ▲ 504 models: ● Deciduous trees (x37) Oak, maple, birch, apple tree, etc. ● Coniferous trees (x107) Spruce, pine, fir, cypress, cedar, etc. ● Palms (x24) Twisted, tilted, lots of palm ● Savannah trees (x8) Acacia, dry tree, baobab ● Bushes (x25) Berry bush, lilac, barberry, etc. ● Deadwoods (x56) Log, stick, stump, dead bush, fallen tree, etc. ● Plants (x53) Сactus, reed, water lily, grass, hay, flower, mushroom, etc. ● Fantastic trees (x80) Twisted tree, square tree, spiral tree, swamp tree, scary tree, etc. ● Fantastic mushrooms (x46) Fly agaric, white mushroom, fairy mushroom, huge mushroom, cap mushroom, etc. ● Fantastic deadwoods (x17) Twisted, spiral, scary, fabulous, etc. ● Fantastic plants (x40) Pumpkins, pears, twisted fruit, corals, sunflowers, stars, etc. Don't miss the chance to add natural beauty to your projects with Vegetation 2! This package of 3D models will turn your landscapes into picturesque corners of nature that will attract attention and give joy. Open the doors to the world of natural harmony with Vegetation 2! If you liked this package, please leave a review! Creativity to you! TECHNICAL DETAILS ▲ Geometry 504 unique assets 584k triangles all pack ▲ Scale Real-world-size ▲ Animation Yes ▲ Materials All models use 1 material (color) ▲ Textures All models use 1 texture (color) Resolution: 2048 px ▲ Collision Yes ▲ Files Unreal Engine, Unitypackage, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, STL |
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