Path to Shrine Scene

$20.00
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Path to Shrine Scene

Path to Shrine Scene

$20.00

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Path to Shrine Scene Made In Blender3D v2.93 Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Steps: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Lantern: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pillar: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fence: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,specular and Displacement maps). Plants: (Diffuse,Normal and roughness). Ropes: 256*512 (Diffuse and Normal) Trees: 2512*3685 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 11,365,355 | Polygon: 8,292,878 | Tris: 15,022,613. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsPath to Shrine Scene removeJapanese Bamboo Path 3d Scene removeFir Tree removeplants collection vol 17-Blender removeRiver Mountains Scene removeXfrogPlants Juca - Caesalpinia Ferrea remove
NamePath to Shrine Scene removeJapanese Bamboo Path 3d Scene removeFir Tree removeplants collection vol 17-Blender removeRiver Mountains Scene removeXfrogPlants Juca - Caesalpinia Ferrea remove
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ContentPath to Shrine Scene Made In Blender3D v2.93 Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Steps: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Lantern: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pillar: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fence: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,specular and Displacement maps). Plants: (Diffuse,Normal and roughness). Ropes: 256*512 (Diffuse and Normal) Trees: 2512*3685 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 11,365,355 | Polygon: 8,292,878 | Tris: 15,022,613. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacityplants collection vol 17-Blender There are several different plant models and are made with the best quality materials. Poly (Total): 564472 Verts (Total): 826477 To access the 3ds max file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/plants-collection-vol-17 Thank you so much for visiting my store. Enjoy using this model.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.These plants are created by the very experienced modeler Konstantin Kim and sold exclusively by Xfrog. Kim (aka 3d Mentor) works in 3ds max GrowFX, and sets up shaders for Corona, VRay, and FStorm. ALL plants, for the first time EVER, have GrowFX (gfx) files included, and WIND, and all models and wind can be procedurally edited! Polycounts range from 100k to 600k. Download includes three models. Caesalpinia Ferrea: Jucá Also called the Leopard Tree, Brazilian Ironwood, and Pau Ferro, Caesalpinia Ferrea is native to Brazil and Bolivia. It is of moderate size, reaching to 40 ft in nature. It is often used ornamentally in parks or large gardens due to its attractive yellow flowers. Its wood is often used for making fingerboards for electric basses and guitars. In the Amazon region, Caesalpinia Ferrea has extensive use in popular medicine, being indicated to treat several health conditions and wounds, in the form of teas and infusions. However, it is also is a strong sensitizer capable of causing acute outbreaks of allergic and irritant dermatitis in workers not previously exposed to it.
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