Path to Shrine Scene

Path to Shrine Scene
Product details
Path to Shrine Scene Made In Blender3D v2.93 Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Steps: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Lantern: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pillar: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fence: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,specular and Displacement maps). Plants: (Diffuse,Normal and roughness). Ropes: 256*512 (Diffuse and Normal) Trees: 2512*3685 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 11,365,355 | Polygon: 8,292,878 | Tris: 15,022,613. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.
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| Settings | Path to Shrine Scene remove | Plants collection 949 remove | Plants collection 683 remove | Street bench remove | River Mountains Scene remove | Indoor plant - set 27 remove |
|---|---|---|---|---|---|---|
| Name | Path to Shrine Scene remove | Plants collection 949 remove | Plants collection 683 remove | Street bench remove | River Mountains Scene remove | Indoor plant - set 27 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3128933 | 4525856 | 3739626 | 3350290 | 3772277 | 4689713 |
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| Price | $20.00 | $19.00 | $19.00 | $6.99 | $44.00 | $8.99 |
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| Content | Path to Shrine Scene Made In Blender3D v2.93 Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Steps: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Lantern: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pillar: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Fence: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bush: 2048*2048 (Diffuse,Normal,specular and Displacement maps). Plants: (Diffuse,Normal and roughness). Ropes: 256*512 (Diffuse and Normal) Trees: 2512*3685 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 11,365,355 | Polygon: 8,292,878 | Tris: 15,022,613. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 |
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