Rock islands

Rock islands
Product details
This Rock islands is a high end, photorealistic 3D model, that is created to help you add the realism to your project. The model is suitable for any visual production – broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, animated movie production, still illustration etc. Model has real world scale, clean optimized topology, ground level pivot point. The scene was created out of 4 original meshes which were duplicated multiple times. Original mesh parts have 24000 verts and 47000 polys. Available in max, obj, fbx formats. Lit and rendered wih V-Ray 3 in 3ds max 2018
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Quick Comparison
| Settings | Rock islands remove | Wood System remove | Viburnum tinus Laurustinus remove | Exterior Landscape pack collection remove | Green Mountain Pack remove | Night park remove |
|---|---|---|---|---|---|---|
| Name | Rock islands remove | Wood System remove | Viburnum tinus Laurustinus remove | Exterior Landscape pack collection remove | Green Mountain Pack remove | Night park remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2445329 | 993729 | 4427390 | 2926255 | 868877 | 4701193 |
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| Price | $25.00 | $30.00 | $38.00 | $160.00 | $50.00 | $2.00 |
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| Content | This Rock islands is a high end, photorealistic 3D model, that is created to help you add the realism to your project. The model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, animated movie production, still illustration etc. Model has real world scale, clean optimized topology, ground level pivot point. The scene was created out of 4 original meshes which were duplicated multiple times. Original mesh parts have 24000 verts and 47000 polys. Available in max, obj, fbx formats. Lit and rendered wih V-Ray 3 in 3ds max 2018 | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | This product Viburnum tinus - Crimson Bottlebrush comes in 6 unique 3D model variants with different heights, ages and forms to suit your production needs. The FBX format to ensure that you can import into your favorite software ( Cinema 4D , Twinmotion , SketchUp , Unity , Rhino3D , Blender , Maya , Lumion ,Unreal Engine ) to the greatest extent. Plant Description Botanical Name :Viburnum tinus Common Name :Laurustinus, Laurustine,Laurestine,Tokiwa Gamazumi,Laurustinus viburnum. 3D File Description Formats : MAX , OBJ , FBX Renderer : Corona*.MAX , V-Ray*.MAX Textures : YES Detail Level : Photorealistic UVW Mapped : YES Files Units : Real-world scale (cm) ABOUT No lights, cameras and render/scene setup are included unless otherwise stated in the particular model’s description. Our library of 3d model plants including trees, grasses, palms, flowers, bamboo, conifers, groundcovers, hedges, houseplants, shrubs, vegetables, succulents, desert plants and vines and creepers are available for download, as well as our from Plant 3d models for all regions. We highly recommend that you download few of our FREE 3D MODELS and test if they work well with your 3d software before making a purchase. We provide Custom Requests 3D Model service. Contact us! | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Native file by Blender import some object from .skp |
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