Squirrel Model in flight

Squirrel Model in flight
Product details
Working with Maya 2022, Yeti 4.1.0 Maya 2020, Yeti 4.1.0 Maya 2017, Yeti 2, Shader Arnold 5 High detailed Red for visual effects and games , made with Maya 2017 , groom made with Yeti 2. ############### This pack included: Model native scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K and 4K Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Textures: Main body split in tails Displacement 4K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD )
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| Settings | Squirrel Model in flight remove | Grass Forest V 1 remove | Ryegrass Meadow Patch remove | hallway modern entryway with walls and orange ottoman remove | Cave constructor remove | Beach Sand model for 3D printing remove |
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| Name | Squirrel Model in flight remove | Grass Forest V 1 remove | Ryegrass Meadow Patch remove | hallway modern entryway with walls and orange ottoman remove | Cave constructor remove | Beach Sand model for 3D printing remove |
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| SKU | 1887692 | 991304 | 2127354 | 956756 | 971439 | 3830554 |
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| Price | $240.00 | $10.00 | $20.00 | $25.00 | $30.00 | $6.99 |
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| Content | Working with Maya 2022, Yeti 4.1.0 Maya 2020, Yeti 4.1.0 Maya 2017, Yeti 2, Shader Arnold 5 High detailed Red for visual effects and games , made with Maya 2017 , groom made with Yeti 2. ############### This pack included: Model native scene ( maya 2017) Model ( body ,iris , cornea, teeth , claws , tongue ) Textures 2K and 4K Shaders Setup Arnold 5 Other: Poses used to render the preview files (.abc ) T-pose ( .abc , .obj , .stl , .fbx) Groom hair converted in curves/hair primitive ( .abc) ###### Yeti groom: The Fur is made with Yeti 2 for Maya 2017 you need that software to render the fur. Textures: Main body split in tails Displacement 4K Res Base Color, Roughness , SSS scatter 2K Groom single tail 2K Base Color Shaders: Arnold 5 used for this project Standard Surface for Body, eyes , claws , tongue , teeths. Standard hair for the groom NO POSTWORKS ON THESE RENDERS ( YETI , ARNOLD ) | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Name: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBX | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! |
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