Tahiti island in French Polynesia

$29.00
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Tahiti island in French Polynesia

Tahiti island in French Polynesia

$29.00

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Tahiti island in French Polynesia Tahiti is the largest island in French Polynesia, an archipelago in the South Pacific. Its western part of Tahiti Nui and the much smaller eastern part of Tahiti Iti are connected by a narrow isthmus. Black sand beaches, lagoons, waterfalls and extinct volcanoes attract many travelers. In the 18th century, Tahiti was explored by James Cook and then glorified by the French artist Paul Gauguin. Is a high quality model. Models possible to use in any project. Originally modelled in Blender 2.91.2 and 3ds max 2015. Final images rendered with Corona render 1.7 and Marmoset Toolbag 3 Model resolutions are optimized for polygon efficiency. All colors can be easily modified. Model is fully textured with all materials applied. No cleaning up necessary, just drop your models into the scene and start rendering. No special plugin needed to open scene. File formats: 3ds Max 2015 (.max) OBJ (Multi Format) 3DS (Multi Format) FBX (Multi Format) Marmoset Toolbag 3 scene with materials Unitypackage (blend) Blender 2.91.2 (dae) Collada Keyshot 9 scene Stl (stereolithography) If you need to make a model of any piece of land or city, write to us and we will fulfill your order We would really appreciate if you could give positive rating, ratings are very important on CGTrader and it affect our reputation. If you have any problems with model/files please do not hesitate to contact us

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SettingsTahiti island in French Polynesia remove3D High Detailed Forest Lake Scene - Model removeWood System removePlants Carpinus Betulus removePlants collection 683 removeExterior Landscape pack collection remove
NameTahiti island in French Polynesia remove3D High Detailed Forest Lake Scene - Model removeWood System removePlants Carpinus Betulus removePlants collection 683 removeExterior Landscape pack collection remove
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ContentTahiti island in French Polynesia Tahiti is the largest island in French Polynesia, an archipelago in the South Pacific. Its western part of Tahiti Nui and the much smaller eastern part of Tahiti Iti are connected by a narrow isthmus. Black sand beaches, lagoons, waterfalls and extinct volcanoes attract many travelers. In the 18th century, Tahiti was explored by James Cook and then glorified by the French artist Paul Gauguin. Is a high quality model. Models possible to use in any project. Originally modelled in Blender 2.91.2 and 3ds max 2015. Final images rendered with Corona render 1.7 and Marmoset Toolbag 3 Model resolutions are optimized for polygon efficiency. All colors can be easily modified. Model is fully textured with all materials applied. No cleaning up necessary, just drop your models into the scene and start rendering. No special plugin needed to open scene. File formats: 3ds Max 2015 (.max) OBJ (Multi Format) 3DS (Multi Format) FBX (Multi Format) Marmoset Toolbag 3 scene with materials Unitypackage (blend) Blender 2.91.2 (dae) Collada Keyshot 9 scene Stl (stereolithography) If you need to make a model of any piece of land or city, write to us and we will fulfill your order We would really appreciate if you could give positive rating, ratings are very important on CGTrader and it affect our reputation. If you have any problems with model/files please do not hesitate to contact usRendered by Cinema 4D Physical Render Light setup included. High Qualty Textures9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedHQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothHigh quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.
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