Teak leaf tectona grandis

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Teak leaf tectona grandis

Teak leaf tectona grandis

$5.00

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3d model of Teak leaf(tectona grandis). This model include 3 leafs (Low with no thickness, Low with thickness,and Low poly sudivision level 1 with thickness) The file was created in Blender3.0 Detailed design that allows for close-up renders. Inside the buildings looks neat aswell and clear wireframe. Uvmap is ready. Easy to adjust, Just put the model in you scene. This model in cluding of Tranparency map(Only low poly no Thickness). DETAIL: Low with no thickness(no solidify) ** Face: 10 Vert: 18 Tris: 20** Texture PBR MetallRoughness (4096×4096) base color, roughness, Metallic, Height, Opacity, and Normal. Low with thickness(with solidify) ** Face: 80 Vert: 82 Tris: 160** Texture PBR MetallRoughness (4096×4096) base color, roughness, Metallic, Height, and Normal. Low poly sudivision level 1 with thickness(with solidify) ** Face: 496 Vert: 498 Tris: 992** Texture PBR MetallRoughness (4096×4096) base color, roughness, Metallic, Height, and Normal. Archive includes files with extension .fbx , .obj,.blender,.dae, and zip file. This model not allow to re-sell on 3d website For more information, Don’t hesitage to ask 🙂

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SettingsTeak leaf tectona grandis remove3D High Detailed Forest Lake Scene - Model removeTrees Cartoon V42 removeRiver Mountains Scene removeindoor plant - set 23 removePlants Carpinus Betulus remove
NameTeak leaf tectona grandis remove3D High Detailed Forest Lake Scene - Model removeTrees Cartoon V42 removeRiver Mountains Scene removeindoor plant - set 23 removePlants Carpinus Betulus remove
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SKU383341041252394707859377227746866654638781
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Content3d model of Teak leaf(tectona grandis). This model include 3 leafs (Low with no thickness, Low with thickness,and Low poly sudivision level 1 with thickness) The file was created in Blender3.0 Detailed design that allows for close-up renders. Inside the buildings looks neat aswell and clear wireframe. Uvmap is ready. Easy to adjust, Just put the model in you scene. This model in cluding of Tranparency map(Only low poly no Thickness). DETAIL: Low with no thickness(no solidify) ** Face: 10 Vert: 18 Tris: 20** Texture PBR MetallRoughness (4096x4096) base color, roughness, Metallic, Height, Opacity, and Normal. Low with thickness(with solidify) ** Face: 80 Vert: 82 Tris: 160** Texture PBR MetallRoughness (4096x4096) base color, roughness, Metallic, Height, and Normal. Low poly sudivision level 1 with thickness(with solidify) ** Face: 496 Vert: 498 Tris: 992** Texture PBR MetallRoughness (4096x4096) base color, roughness, Metallic, Height, and Normal. Archive includes files with extension .fbx , .obj,.blender,.dae, and zip file. This model not allow to re-sell on 3d website For more information, Don't hesitage to ask :)Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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