Virginia creeper on fence vol 182

Virginia creeper on fence vol 182
Product details
Virginia creeper on fence vol 182 All textures are in archive file. All materials: PBR. Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ Version: 2012 Autodesk FBX Version: 2012 Height fence : 200 cm Length fence : 200 cm Polys (Total): 331159 Verts (Total): 470209 Thank you so much for visiting my store.
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| Settings | Virginia creeper on fence vol 182 remove | 3D High Detailed Forest Lake Scene - Model remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | outdoor garden tree plant013 collection remove | Outdoor Plants 2 remove |
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| Name | Virginia creeper on fence vol 182 remove | 3D High Detailed Forest Lake Scene - Model remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | outdoor garden tree plant013 collection remove | Outdoor Plants 2 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4258844 | 4125239 | 3555237 | 3772277 | 4702431 | 4567298 |
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| Price | $7.95 | $120.00 | $25.00 | $44.00 | $8.00 | $12.00 |
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| Content | Virginia creeper on fence vol 182 All textures are in archive file. All materials: PBR. Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ Version: 2012 Autodesk FBX Version: 2012 Height fence : 200 cm Length fence : 200 cm Polys (Total): 331159 Verts (Total): 470209 Thank you so much for visiting my store. | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. | Polys: 1393520 Verts: 2018566 |
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