Virginia creeper on fence vol 182

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Virginia creeper on fence vol 182

Virginia creeper on fence vol 182

$7.95

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Virginia creeper on fence vol 182 All textures are in archive file. All materials: PBR. Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ Version: 2012 Autodesk FBX Version: 2012 Height fence : 200 cm Length fence : 200 cm Polys (Total): 331159 Verts (Total): 470209 Thank you so much for visiting my store.

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SettingsVirginia creeper on fence vol 182 removeindoor plant - set 23 removeCollection plant vol 164 removeOutdoor Plants 2 removeIndoor plant - set 27 removeRiver Mountains Scene remove
NameVirginia creeper on fence vol 182 removeindoor plant - set 23 removeCollection plant vol 164 removeOutdoor Plants 2 removeIndoor plant - set 27 removeRiver Mountains Scene remove
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ContentVirginia creeper on fence vol 182 All textures are in archive file. All materials: PBR. Autodesk 3ds Max Version: 2012 Renderer(Native): Corona Renderer: V-Ray OBJ Version: 2012 Autodesk FBX Version: 2012 Height fence : 200 cm Length fence : 200 cm Polys (Total): 331159 Verts (Total): 470209 Thank you so much for visiting my store.Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youPolys: 1393520 Verts: 2018566Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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