Japanese Forest Grave

Japanese Forest Grave
Product details
High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it’s using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com
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| Settings | Japanese Forest Grave remove | River Mountains Scene remove | Fir Tree remove | Street bench remove | Plants Carpinus Betulus remove | Wood System remove |
|---|---|---|---|---|---|---|
| Name | Japanese Forest Grave remove | River Mountains Scene remove | Fir Tree remove | Street bench remove | Plants Carpinus Betulus remove | Wood System remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4267075 | 3772277 | 120631 | 3350290 | 4638781 | 993729 |
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| Price | $25.00 | $44.00 | $10.00 | $6.99 | $5.00 | $30.00 |
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| Content | High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes. !!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!! Fully game ready. Showcase Video: https://youtu.be/brs7yY-KG54 Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined. Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more. Only works on UE5.1 and above as it's using lumen and the scene is foliage heavy. Levels: 1 Overview level and showcase scene !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com Technical Details Features: Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene included Number of Unique Meshes: 35 Collision: Yes, custom or autogenerated. Vertex Count: 50 to 1.300.000 (Tree actor) LODs: (Yes) Number of Materials and Material Instances: 66 Number of Textures: 144 Texture Resolutions: 256-4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes) Important/Additional Notes: The scene uses Lumen and does not contain lightmaps. The scene is running at 25fps with whole the scene in the view. On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset !!IMPORTANT!! Please enable virtual lightmaps Enable Virtual Texture Support: YES Enable Virtual Texture Lightmaps:YES https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/ For any problems or general support questions write bagnerart@gmail.com | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS | HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized |
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