Rockpile01

Rockpile01
Product details
Hi res photoscanned soil/ground area covered with rocks and gravel. The photoscan was made with several hundreds of pics to get the fine details. Model comes with 16384X16384 hires Diffuse and AO maps. Vertices: 1985625 Polygons:3954083 . Ideal for baking textures from or for use as high detail mesh. obj format
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Quick Comparison
| Settings | Rockpile01 remove | Landscape 92 remove | Rohdea japonica 6 variations remove | Night park remove | vertical plant set 185 remove | Desert Cliffs remove |
|---|---|---|---|---|---|---|
| Name | Rockpile01 remove | Landscape 92 remove | Rohdea japonica 6 variations remove | Night park remove | vertical plant set 185 remove | Desert Cliffs remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4724023 | 4702578 | 4112908 | 4701193 | 3537901 | 1892263 |
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| Price | $11.00 | $29.00 | $11.00 | $2.00 | $7.00 | $25.00 |
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| Description | ||||||
| Content | Hi res photoscanned soil/ground area covered with rocks and gravel. The photoscan was made with several hundreds of pics to get the fine details. Model comes with 16384X16384 hires Diffuse and AO maps. Vertices: 1985625 Polygons:3954083 . Ideal for baking textures from or for use as high detail mesh. obj format | Detailed 3d model of the 4x4 km Landscape with 3 detailed 8x8k maps: Diffuse Normal Height | High quality plant model System unit - cm Gamma - 2.2 Pivot in world origin(0,0,0) at the bottom All textures are included Formates 3ds max with v-ray materials 3ds max with corona materials | Native file by Blender import some object from .skp | Name: vertical_plant_set_185 Version: 2015 Polys: 746192 verts: 1158304 XForm: Yes Model Parts: 16 Render: corona, vray Formats: 3Ds Max 2015, FBX | Desert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) |
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